Two Destiny details:
1. Level Advantages are Disabled in Standard Crucible Matches
"In the standard Control playlist, we normalize incoming and outgoing damage to keep players on a level playing field", explains Bakken.
Don’t fret that you’ll be out-matched by your rivals either, as “people bring in all their own gear, and we Matchmake players based on Skill.”
2. Control is a hybrid of Team Deathmatch and Objective Modes
Of course, the aim of the Control matches in the Crucible is to hold on to as many bases as possible for as long as you can. You get 10 minutes per match, so you either wait until the timer runs out or it’s the first team to reach 20,000 points that wins.
"Every action players do above the standard kill will give them more points. Getting kills with a headshot, melee, grenade, Super, Heavy weapons, or vehicle will all add additional points on top of each kill," said Bakken. "Most importantly, for each Control Point your team holds, everyone on that team gets a bonus modifier on every kill.""